Thursday, February 6, 2014

Sword Art Online



So, my friend and I had this great idea to start a blog where we randomly reviewed and discussed various things media related, from books to film to games, etc. That was back in August, when this was created, and here I am on the sixth of February finally posting something significant while I listen to Peter Hollens sing "Into the West" from The Lord of the Rings, sighing at the amazing talent of this guy. Yet, I am already digressing. I had started last week another blog that would cover the movies I had seen this year, none of which are new, but I could never get into the groove where I could find a good amount to say that would be worthy of a sufficient review. Wow! Another digression! Okay. Sword Art Online.

This anime was a breathtaking view to behold visually. It had the vibrancy that captured the fantastical digital world that the characters were placed in by playing the virtual game, from sky vistas possessing a almost a pastel/painted type quality with a digital touch, the highly detailed world of Aincrad and the world surrounding The World Tree in ALfheim Online succeeded at transporting me into the characters' world  even knowing in my mind it was a cartoon, to the dedication by the writer to the realism of each major character, bringing a balance between the outlandish unreal virtual world and the very real conflict and relationships the characters experienced.

 And while I will not provide spoilers (because everyone reading this should watch this twenty-five episode series), it connected me to the characters so well through their realistic personalities and struggles that I must admit there were several scenes where tears fell. Yes, I admit it! I cried during a cartoon! But it is as I said, the immersion quality this series had made attachment to the main characters extremely easy.

Another great success of SAO was how the world, community (or sometimes lack thereof), and spirit of MMORPG's was depicted so truthfully, brutal in its honesty and authentic down to the elements of the fictional game being played itself. For someone who has spent roughly six years in the MMO world I found myself comfortably at home, laughing at the behaviors of some of the extra characters, gasping at the intense, emotional sticky situations Kirito and his companions found themselves in various Dungeons and Instanced Boss Fights, and of course sighing at all the guild drama and cheap player tricks that exploited the system to gain advantage over other players (I hate PvP, Player vs Player servers as you will probably discover very quickly if I ever review an MMO). This show so incredibly accurately captures the world of the MMO genre unlike any other form of media or article that anyone could write.
(Caption: This is an AMV (animated music video) and I don't think there English subtitles, but for those who don't want spoilers that's probably good anyway. Plus, the song choice was good-liked Skillet since '96!)

What makes the show extremely exceptional in my eyes is the questions it makes the viewer asks, and it accomplishes this subtly by embedding themes in something as simple as a single short monologue or statement from a character to more obvious events where the conflict really forces the audience along with the characters to question certain assumptions most of the populace take for granted and ignorantly take at face value as well as for granted, such as what is real and what is not. Most, especially those who do not play games, watch a lot of movies, or even read a lot of books, could never understand how someone could get so attached to a "world that isn't real" and feel more alive in a world that is "fake." One of those quotes, which I do not think is a spoiler of any kind, is quoted by the main character Kirito during a monologue he gives I think close to the end of the series.

"There's no meaningful difference between a real and a virtual world. It's pointless to ask anyone [in an  MMORPG] who they really are. All you can do is accept and believe in them. Because whoever they are in your mind is their true identity."




This raises a significant thought to consider. It makes the viewer ask, just where do the lines blur between fantasy and reality? And can relationships you make in a "virtual world" be as strong or close as those in the "real world?" Questions like these are presented throughout the whole series and provide an incredible depth to a genre that is usually considered on the surface light-hearted, not to be taken seriously, and merely for a young audience. At the same time, it shows the danger that does exist for those-like myself-who can be tempted to escape into the virtual world where though you might feel more alive by showing the consequences that most definitely exist in "this world." Because, whether in a land of Fantasy or at your school or job, you cannot escape the human condition that is for real, a scary thing. I wouldn't recommend this to a very young audience, actually, though it is not as if it is for a mature audience alone. If you have any specific questions about that, feel free to ask.

Well, then. The Verdict? I give it an A+, and though there might be some bias because of my MMO background, aside from that I thought it was an incredibly well-thought, well-written show that was not only entertaining, but extremely thought provoking. But do not take my word for it. Check it out for yourself. And it might have subtitles, but you really get over those quickly. Though there are plans for another season, not only did the trailer make my head fall, but I felt the initial series ended on a perfect note with good closure. But, oy vey! If something's successful, those execs will run it to the ground. Unfortunate.










Saturday, August 17, 2013

Welcome to Bow-Tie Camel

"What is Bow-Tie Camel?"

Bow-Tie Camel is a blog where I (and some friends I'll invite along the way) will be sharing reviews/commentaries on what we're currently into as far as books, comics, movies, music, games, and whatever other media or performances we come across. Our focus isn't necessarily going to be in reviewing any one form of media or a specific genre (though you will notice personal leanings from the reviewers' posts), nor will it be to review the latest releases.

"Why do a review blog that way?"

Two reasons:
1) We don't want to get burned out doing something that should be fun and natural for us as a bunch of opinionated nerds.
2) We're hoping that this will allow you, the reader, to come across items that you find interesting and are discovering for the first time or media you've wanted to learn more about before tossing down your hard-earned cash. Additionally, we're hoping the mix will give you opportunities to share in the discussion as well.

Essentially, VARIETY = HAPPY ALL AROUND!

"What's the spin on Bow-Tie Camel?"

As far as material being reviewed, I can only speak for myself as all other reviewers will have their own focus.

Personally, for comics I tend to lean towards Marvel stories (Fantastic Four and Thor being some favorites) as well as trippy indie reads. For books, while I read the occasional novel, I'm more of a theology/philosophy/science/history man. For movies, more towards older, esoteric, indie, and trippy - the heavy instead of the light - though I do like my superhero and action flicks. For music, I'm pretty diverse when it comes to style but meaningful lyrics are what move me - folk is a favorite. For games, story and gameplay will beat out popularity and flashy graphics for me every time - you'll notice I may lean toward pen-and-paper RPGs, board/card games, and other party games as well - and I have a thing for survival horror.

As far as how the material is reviewed, again, I can only speak for myself.

I want my reviews to focus more on the concepts involved, although I will inevitably discuss technical aspects as well as simple likes and dislikes. My goal is to avoid throwing out the baby with the bathwater when it comes to items I don't enjoy and I want to provide some topics to think about for the pieces reviewed. A major factor here then is: what can I (and you) get out of this?

As far as content delivery . . .

I'm starting with basic blog posts but I'm toying with the idea of video segments as well, especially when it comes to games. Additionally, I can see myself developing discussion questions for group studies or viewings - I've worked as both a teacher and a youth minister so this comes naturally to me.

"Wait a second, a youth minister? Does that mean you're going to write reviews about bad language or sexual stuff? And didn't you review . . . ?"

Actually, as a youth minister, that's kind of the review style I'm trying to avoid as I understand that focus on the surface appearance doesn't cut it. I've seen too many cases where one movie is shot down for having "too many" words from some list even though it has a depth of plot and central message that should make it noteworthy while another film with terrible acting, a shallow script, and several other pit-falls gets praised because "that one church made it" or somebody who is an outspoken Christian is in it or simply because it's "clean" (I'm looking at you, Facing the Giants). Yes, I will point out if certain aspects are so overused or awkwardly used that they just become stupid (because my favorite line from I, Robot is, "Stop cussing, 'cause you're not good at it"). And, yes, I will drop the hints that if __________ bothers you, you might want to pass on this one. Finally, yes, my faith will provide a unique perspective on the wide-variety of things I come across and will also lead to a few of my selections - but if you're not interested in my thoughts on a commentary on the letter to the Hebrews, stick around and read my thoughts about a zombie viking comic book or an indie survival-horror game.

Also, it's interesting to note that my inspiration for doing this has come from the boys I work with asking me questions about comic and movie recommendations and one who wanted me to start doing "Let's Play"/video game commentaries.

"So why Bow-Tie Camel?"

I'm a big media consumer - better yet, I'm a big information consumer - and I like to play around with various topics in my head. A while back, I realized that I wasn't doing anybody any good by keeping it to myself. Yes, I naturally talk to people about what I'm reading, watching, or playing and I do use the concepts and stories I come across when teaching, but I understand that there is a need for being more productive with my hobbies. Also, as I mentioned above, in some ways this is also for my kids.

"No, I mean, what's up with the site name and the camel wearing a bow-tie?"

Oh, that's just Carter, the quite dapper camel.* Our site mascot and namesake who lives on my dining/work table adding color to my drab apartment. He stands, or sits as the case may be, as a symbol of the sophisticated oddity that makes up this blog.

Thanks for reading and I hope you enjoy the content that's soon to be rolling out on Bow-Tie Camel!

This has been Captain Stormfield (and Carter), anchors aweigh!

* - "Carter, the quite dapper camel" and "Carter Camel", as well as "Bow-Tie Camel" and all related images © Shannon Nichols 2013.